relativistic asteroids
i wrote a few small toy programs a while ago when i was applying to oxford (got filtered) as part of my personal statement. this is one of those projects.
this project is combines an (approximate) relativistic physics engine with a clone of the retro arcade game asteroids.
i wrote it in go with ebitengine and WASM.
you can try out a demo of this here. (probably borked i can't lie)